Flink – state
public class StreamTaskState implements Serializable, Closeable { private static final long serialVersionUID = 1L; private StateHandle<?> operatorState; private StateHandle<Serializable> functionState; private HashMap<String, KvStateSnapshot<?, ?, ?, ?, ?>> kvStates;
Flink中state分为三种,
可以看到,StreamTaskState是对三种state的封装,
1. KVState
是最基本的state,
抽象是一对,KvState和KvStateSnapshot
通过两个接口,互相转化
/**<br/> * Key/Value state implementation for user-defined state. The state is backed by a state<br/> * backend, which typically follows one of the following patterns: Either the state is stored<br/> * in the key/value state object directly (meaning in the executing JVM) and snapshotted by the<br/> * state backend into some store (during checkpoints), or the key/value state is in fact backed<br/> * by an external key/value store as the state backend, and checkpoints merely record the<br/> * metadata of what is considered part of the checkpoint.<br/> *<br/> * @param <K> The type of the key.<br/> * @param <N> The type of the namespace.<br/> * @param <S> The type of {@link State} this {@code KvState} holds.<br/> * @param <SD> The type of the {@link StateDescriptor} for state {@code S}.<br/> * @param <Backend> The type of {@link AbstractStateBackend} that manages this {@code KvState}.<br/> */<br/> public interface KvState<K, N, S extends State, SD extends StateDescriptor<S, ?>, Backend extends AbstractStateBackend> { /**<br/> * Sets the current key, which will be used when using the state access methods.<br/> *<br/> * @param key The key.<br/> */<br/> void setCurrentKey(K key); /**<br/> * Sets the current namespace, which will be used when using the state access methods.<br/> *<br/> * @param namespace The namespace.<br/> */<br/> void setCurrentNamespace(N namespace); /**<br/> * Creates a snapshot of this state.<br/> *<br/> * @param checkpointId The ID of the checkpoint for which the snapshot should be created.<br/> * @param timestamp The timestamp of the checkpoint.<br/> * @return A snapshot handle for this key/value state.<br/> *<br/> * @throws Exception Exceptions during snapshotting the state should be forwarded, so the system<br/> * can react to failed snapshots.<br/> */<br/> KvStateSnapshot<K, N, S, SD, Backend> snapshot(long checkpointId, long timestamp) throws Exception; /**<br/> * Disposes the key/value state, releasing all occupied resources.<br/> */<br/> void dispose();<br/> }
定义也比较简单,关键是snapshot接口,产生KvStateSnapshot
public interface KvStateSnapshot<K, N, S extends State, SD extends StateDescriptor<S, ?>, Backend extends AbstractStateBackend><br/> extends StateObject { /**<br/> * Loads the key/value state back from this snapshot.<br/> *<br/> * @param stateBackend The state backend that created this snapshot and can restore the key/value state<br/> * from this snapshot.<br/> * @param keySerializer The serializer for the keys.<br/> * @param classLoader The class loader for user-defined types.<br/> *<br/> * @return An instance of the key/value state loaded from this snapshot.<br/> *<br/> * @throws Exception Exceptions can occur during the state loading and are forwarded.<br/> */<br/> KvState<K, N, S, SD, Backend> restoreState(<br/> Backend stateBackend,<br/> TypeSerializer<K> keySerializer,<br/> ClassLoader classLoader) throws Exception;<br/> }
KvStateSnapshot,对应于KvState,关键是restoreState接口
以具体的,FsState为例,
public abstract class AbstractFsState<K, N, SV, S extends State, SD extends StateDescriptor<S, ?>><br/> extends AbstractHeapState<K, N, SV, S, SD, FsStateBackend> {
可以看到AbstractFsState是继承AbstractHeapState的,因为对于FsState的状态也是cache在Heap中的,只是在snapshot的时候需要写文件
所以先看下AbstractHeapState,
/**<br/> * Base class for partitioned {@link ListState} implementations that are backed by a regular<br/> * heap hash map. The concrete implementations define how the state is checkpointed.<br/> *<br/> * @param <K> The type of the key.<br/> * @param <N> The type of the namespace.<br/> * @param <SV> The type of the values in the state.<br/> * @param <S> The type of State<br/> * @param <SD> The type of StateDescriptor for the State S<br/> * @param <Backend> The type of the backend that snapshots this key/value state.<br/> */<br/> public abstract class AbstractHeapState<K, N, SV, S extends State, SD extends StateDescriptor<S, ?>, Backend extends AbstractStateBackend><br/> implements KvState<K, N, S, SD, Backend>, State { /** Map containing the actual key/value pairs */<br/> protected final HashMap<N, Map<K, SV>> state; //可以看到这里,多了个namespace的概念,避免key太容易重复 /** Serializer for the state value. The state value could be a List<V>, for example. */<br/> protected final TypeSerializer<SV> stateSerializer; /** The serializer for the keys */<br/> protected final TypeSerializer<K> keySerializer; /** The serializer for the namespace */<br/> protected final TypeSerializer<N> namespaceSerializer; /** This holds the name of the state and can create an initial default value for the state. */<br/> protected final SD stateDesc; //StateDescriptor,用于放一些state的信息,比如default值 /** The current key, which the next value methods will refer to */<br/> protected K currentKey; /** The current namespace, which the access methods will refer to. */<br/> protected N currentNamespace = null; /** Cache the state map for the current key. */<br/> protected Map<K, SV> currentNSState; /**<br/> * Creates a new empty key/value state.<br/> *<br/> * @param keySerializer The serializer for the keys.<br/> * @param namespaceSerializer The serializer for the namespace.<br/> * @param stateDesc The state identifier for the state. This contains name<br/> * and can create a default state value.<br/> */<br/> protected AbstractHeapState(TypeSerializer<K> keySerializer,<br/> TypeSerializer<N> namespaceSerializer,<br/> TypeSerializer<SV> stateSerializer,<br/> SD stateDesc) {<br/> this(keySerializer, namespaceSerializer, stateSerializer, stateDesc, new HashMap<N, Map<K, SV>>());<br/> }
AbstractFsState
public abstract class AbstractFsState<K, N, SV, S extends State, SD extends StateDescriptor<S, ?>><br/> extends AbstractHeapState<K, N, SV, S, SD, FsStateBackend> { /** The file system state backend backing snapshots of this state */<br/> private final FsStateBackend backend; public abstract KvStateSnapshot<K, N, S, SD, FsStateBackend> createHeapSnapshot(Path filePath); // @Override<br/> public KvStateSnapshot<K, N, S, SD, FsStateBackend> snapshot(long checkpointId, long timestamp) throws Exception { try (FsStateBackend.FsCheckpointStateOutputStream out = backend.createCheckpointStateOutputStream(checkpointId, timestamp)) { // // serialize the state to the output stream<br/> DataOutputViewStreamWrapper outView = new DataOutputViewStreamWrapper(new DataOutputStream(out));<br/> outView.writeInt(state.size());<br/> for (Map.Entry<N, Map<K, SV>> namespaceState: state.entrySet()) {<br/> N namespace = namespaceState.getKey();<br/> namespaceSerializer.serialize(namespace, outView);<br/> outView.writeInt(namespaceState.getValue().size());<br/> for (Map.Entry<K, SV> entry: namespaceState.getValue().entrySet()) {<br/> keySerializer.serialize(entry.getKey(), outView);<br/> stateSerializer.serialize(entry.getValue(), outView);<br/> }<br/> }<br/> outView.flush(); //真实的内容是刷到文件的 // create a handle to the state<br/> return createHeapSnapshot(out.closeAndGetPath()); //snapshot里面需要的只是path<br/> }<br/> }<br/> }
对于kv state,也分为好几类,valuestate,liststate,reducestate,foldstate,
简单起见,先看valuestate
public class FsValueState<K, N, V><br/> extends AbstractFsState<K, N, V, ValueState<V>, ValueStateDescriptor<V>><br/> implements ValueState<V> { @Override<br/> public V value() {<br/> if (currentNSState == null) {<br/> currentNSState = state.get(currentNamespace); //现初始化当前namespace的kv<br/> }<br/> if (currentNSState != null) {<br/> V value = currentNSState.get(currentKey);<br/> return value != null ? value : stateDesc.getDefaultValue(); //取出value,如果为null,从stateDesc中取出default<br/> }<br/> return stateDesc.getDefaultValue();<br/> } @Override<br/> public void update(V value) {<br/> if (currentKey == null) {<br/> throw new RuntimeException("No key available.");<br/> } if (value == null) {<br/> clear();<br/> return;<br/> } if (currentNSState == null) {<br/> currentNSState = new HashMap<>();<br/> state.put(currentNamespace, currentNSState);<br/> } currentNSState.put(currentKey, value); //更新<br/> } @Override<br/> public KvStateSnapshot<K, N, ValueState<V>, ValueStateDescriptor<V>, FsStateBackend> createHeapSnapshot(Path filePath) {<br/> return new Snapshot<>(getKeySerializer(), getNamespaceSerializer(), stateSerializer, stateDesc, filePath); //以文件路径,创建snapshot<br/> }
继续看FsStateSnapshot
public abstract class AbstractFsStateSnapshot<K, N, SV, S extends State, SD extends StateDescriptor<S, ?>><br/> extends AbstractFileStateHandle implements KvStateSnapshot<K, N, S, SD, FsStateBackend> { public abstract KvState<K, N, S, SD, FsStateBackend> createFsState(FsStateBackend backend, HashMap<N, Map<K, SV>> stateMap); // @Override<br/> public KvState<K, N, S, SD, FsStateBackend> restoreState(<br/> FsStateBackend stateBackend,<br/> final TypeSerializer<K> keySerializer,<br/> ClassLoader classLoader) throws Exception { // state restore<br/> ensureNotClosed(); try (FSDataInputStream inStream = stateBackend.getFileSystem().open(getFilePath())) {<br/> // make sure the in-progress restore from the handle can be closed<br/> registerCloseable(inStream); DataInputViewStreamWrapper inView = new DataInputViewStreamWrapper(inStream); final int numKeys = inView.readInt();<br/> HashMap<N, Map<K, SV>> stateMap = new HashMap<>(numKeys); for (int i = 0; i < numKeys; i++) {<br/> N namespace = namespaceSerializer.deserialize(inView);<br/> final int numValues = inView.readInt();<br/> Map<K, SV> namespaceMap = new HashMap<>(numValues);<br/> stateMap.put(namespace, namespaceMap);<br/> for (int j = 0; j < numValues; j++) {<br/> K key = keySerializer.deserialize(inView);<br/> SV value = stateSerializer.deserialize(inView);<br/> namespaceMap.put(key, value);<br/> }<br/> } return createFsState(stateBackend, stateMap); //<br/> }<br/> catch (Exception e) {<br/> throw new Exception("Failed to restore state from file system", e);<br/> }<br/> }<br/> }
FsValueState内部实现的snapshot
public static class Snapshot<K, N, V> extends AbstractFsStateSnapshot<K, N, V, ValueState<V>, ValueStateDescriptor<V>> {<br/> private static final long serialVersionUID = 1L; public Snapshot(TypeSerializer<K> keySerializer,<br/> TypeSerializer<N> namespaceSerializer,<br/> TypeSerializer<V> stateSerializer,<br/> ValueStateDescriptor<V> stateDescs,<br/> Path filePath) {<br/> super(keySerializer, namespaceSerializer, stateSerializer, stateDescs, filePath);<br/> } @Override<br/> public KvState<K, N, ValueState<V>, ValueStateDescriptor<V>, FsStateBackend> createFsState(FsStateBackend backend, HashMap<N, Map<K, V>> stateMap) {<br/> return new FsValueState<>(backend, keySerializer, namespaceSerializer, stateDesc, stateMap);<br/> }<br/> }
2. FunctionState
stateHandle对于KvState,更为通用一些
/**<br/> * StateHandle is a general handle interface meant to abstract operator state fetching.<br/> * A StateHandle implementation can for example include the state itself in cases where the state<br/> * is lightweight or fetching it lazily from some external storage when the state is too large.<br/> */<br/> public interface StateHandle<T> extends StateObject { /**<br/> * This retrieves and return the state represented by the handle.<br/> *<br/> * @param userCodeClassLoader Class loader for deserializing user code specific classes<br/> *<br/> * @return The state represented by the handle.<br/> * @throws java.lang.Exception Thrown, if the state cannot be fetched.<br/> */<br/> T getState(ClassLoader userCodeClassLoader) throws Exception;<br/> }
3. OperatorState,典型的是windowOperater的状态
OperatorState,也是用StateHandle作为,snapshot的抽象
看下这三种State如何做snapshot的
AbstractStreamOperator,看看和checkpoint相关的接口,可以看到只会snapshot KvState
@Override<br/> public StreamTaskState snapshotOperatorState(long checkpointId, long timestamp) throws Exception {<br/> // here, we deal with key/value state snapshots StreamTaskState state = new StreamTaskState(); if (stateBackend != null) {<br/> HashMap<String, KvStateSnapshot<?, ?, ?, ?, ?>> partitionedSnapshots =<br/> stateBackend.snapshotPartitionedState(checkpointId, timestamp);<br/> if (partitionedSnapshots != null) {<br/> state.setKvStates(partitionedSnapshots);<br/> }<br/> } return state;<br/> } @Override<br/> @SuppressWarnings("rawtypes,unchecked")<br/> public void restoreState(StreamTaskState state) throws Exception {<br/> // restore the key/value state. the actual restore happens lazily, when the function requests<br/> // the state again, because the restore method needs information provided by the user function<br/> if (stateBackend != null) {<br/> stateBackend.injectKeyValueStateSnapshots((HashMap)state.getKvStates());<br/> }<br/> } @Override<br/> public void notifyOfCompletedCheckpoint(long checkpointId) throws Exception {<br/> if (stateBackend != null) {<br/> stateBackend.notifyOfCompletedCheckpoint(checkpointId);<br/> }<br/> }
AbstractUdfStreamOperator
public abstract class AbstractUdfStreamOperator<OUT, F extends Function> extends AbstractStreamOperator<OUT> implements OutputTypeConfigurable<OUT>
这个首先继承了AbstractStreamOperator,看下checkpoint相关的接口,
@Override<br/> public StreamTaskState snapshotOperatorState(long checkpointId, long timestamp) throws Exception {<br/> StreamTaskState state = super.snapshotOperatorState(checkpointId, timestamp); //先执行super的snapshotOperatorState,即Kv state的snapshot if (userFunction instanceof Checkpointed) {<br/> @SuppressWarnings("unchecked")<br/> Checkpointed<Serializable> chkFunction = (Checkpointed<Serializable>) userFunction; Serializable udfState;<br/> try {<br/> udfState = chkFunction.snapshotState(checkpointId, timestamp); //snapshot,function的状态<br/> }<br/> catch (Exception e) {<br/> throw new Exception("Failed to draw state snapshot from function: " + e.getMessage(), e);<br/> } if (udfState != null) {<br/> try {<br/> AbstractStateBackend stateBackend = getStateBackend();<br/> StateHandle<Serializable> handle =<br/> stateBackend.checkpointStateSerializable(udfState, checkpointId, timestamp); //调用stateBackend存储state,并返回snapshot<br/> state.setFunctionState(handle);<br/> }<br/> catch (Exception e) {<br/> throw new Exception("Failed to add the state snapshot of the function to the checkpoint: "<br/> + e.getMessage(), e);<br/> }<br/> }<br/> } return state;<br/> } @Override<br/> public void restoreState(StreamTaskState state) throws Exception {<br/> super.restoreState(state); StateHandle<Serializable> stateHandle = state.getFunctionState(); if (userFunction instanceof Checkpointed && stateHandle != null) {<br/> @SuppressWarnings("unchecked")<br/> Checkpointed<Serializable> chkFunction = (Checkpointed<Serializable>) userFunction; Serializable functionState = stateHandle.getState(getUserCodeClassloader());<br/> if (functionState != null) {<br/> try {<br/> chkFunction.restoreState(functionState);<br/> }<br/> catch (Exception e) {<br/> throw new Exception("Failed to restore state to function: " + e.getMessage(), e);<br/> }<br/> }<br/> }<br/> } @Override<br/> public void notifyOfCompletedCheckpoint(long checkpointId) throws Exception {<br/> super.notifyOfCompletedCheckpoint(checkpointId); if (userFunction instanceof CheckpointListener) {<br/> ((CheckpointListener) userFunction).notifyCheckpointComplete(checkpointId);<br/> }<br/> }
可以看到这个operater,会snapshot kv state,和udf中的function的state
WindowOperator,典型的operater state
public class WindowOperator<K, IN, ACC, OUT, W extends Window><br/> extends AbstractUdfStreamOperator<OUT, InternalWindowFunction<ACC, OUT, K, W>><br/> implements OneInputStreamOperator<IN, OUT>, Triggerable, InputTypeConfigurable
public StreamTaskState snapshotOperatorState(long checkpointId, long timestamp) throws Exception { if (mergingWindowsByKey != null) {<br/> TupleSerializer<Tuple2<W, W>> tupleSerializer = new TupleSerializer<>((Class) Tuple2.class, new TypeSerializer[] {windowSerializer, windowSerializer} );<br/> ListStateDescriptor<Tuple2<W, W>> mergeStateDescriptor = new ListStateDescriptor<>("merging-window-set", tupleSerializer);<br/> for (Map.Entry<K, MergingWindowSet<W>> key: mergingWindowsByKey.entrySet()) {<br/> setKeyContext(key.getKey());<br/> ListState<Tuple2<W, W>> mergeState = getStateBackend().getPartitionedState(null, VoidSerializer.INSTANCE, mergeStateDescriptor);<br/> mergeState.clear();<br/> key.getValue().persist(mergeState);<br/> }<br/> } StreamTaskState taskState = super.snapshotOperatorState(checkpointId, timestamp); AbstractStateBackend.CheckpointStateOutputView out =<br/> getStateBackend().createCheckpointStateOutputView(checkpointId, timestamp); snapshotTimers(out); taskState.setOperatorState(out.closeAndGetHandle()); return taskState;<br/> } @Override<br/> public void restoreState(StreamTaskState taskState) throws Exception {<br/> super.restoreState(taskState); final ClassLoader userClassloader = getUserCodeClassloader(); @SuppressWarnings("unchecked")<br/> StateHandle<DataInputView> inputState = (StateHandle<DataInputView>) taskState.getOperatorState();<br/> DataInputView in = inputState.getState(userClassloader); restoreTimers(in);<br/> }
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